— Core Mechanic
A special Skill Check to resist getting Trauma from being at Death’s Door. To perform a Death Saving Throw, roll a d20 plus your Constitution, against DC 15 (called Death Saving Throw DC). This roll is not affected by roll advantages or disadvantages.
Upon failure, you receive a stack of Trauma.
Upon success, you resist it, but the next Death Saving Throw DC increase by 1.
