Weapon Slot

  • Weapon slots represent a character’s available space for equipped, ready-to-go weapon.
  • By default, an average human character has 3 weapon slots
    • A one handed weapon such as a shortsword counts as 1 slot
    • A two handed weapon such as a bow counts as 2 slots.
    • Small weapons such as knives that don’t take much space, might not count
    • Throwing weapons usually comes in pouches that can occupy 1-3 slots depending on size.
  • For simplicity, players can swap between equipped weapons freely in combat.
  • Taking out a weapon from inventory or putting it back in costs an action.
  • Carrying more than the allotted weapon slots will incur movement and certain skill check debuffs similar to Encumbrance debuffs in D&D 5E.